Intimidating prowess paizo srd
When you create a potion, you make any choices that you would normally make when casting the spell. The bonus damage does not apply to touch attacks or effects that do not deal hit point damage. When you create a potion, you set the caster level, which must be sufficient to cast the spell in question and no higher than your own level. You add your Strength bonus to your base attack bonus and size bonus when determining your Combat Maneuver Bonus. You can create magic rods.
Agile Maneuvers Combat You've learned to use your quickness in place of brute force when performing combat maneuvers. Your target can make a Will save, as normal, to halve this additional damage. Armor Proficiency, Heavy Combat You are skilled at wearing heavy armor. You can create magic weapons, armor, or shields. Undead that fail their saves fall under your control, obeying your commands to the best of their ability, as if under the effects of control undead.
Alignment Channel Choose chaos, evil, good, or law. See Armor Proficiency, Light. You can only make one additional attack per round with this feat. Arcane Armor Training Combat You have learned how to cast spells while wearing armor.
You must have at least one hand free holding nothing to use this feat. Deadly Stroke Combat With a well-placed strike, you can bring a swift and painful end to most foes.
To craft a rod, you must use up raw materials costing half of its base price. Brew Potion Item Creation You can create magic potions. You must choose to use this feat before making an attack roll and its effects last until your next turn. Bleeding Critical Combat, Critical Your critical hits cause opponents to bleed profusely. You can create a wide variety of magic wondrous items.